Updated 2018-01-05. For many people starting out with Git, having a proper overview of what is actually going on during the interaction with the software sometimes proves difficult. Fortunately there are graphical tools available to make this easier. Unfortunately these tools often seem to be overlooked. To help remedy this, I decided to write the […]


Last updated 13-08-2019. For my cryptocurrency mining guide I wanted to create a table of contents. There are plenty of WordPress plugins available for this, but if you want to use plugins with WordPress as a blog host, you have to pay extra. Not particularly pleased with this, I set out to build my own […]

This article will expand on the information about the Go Ethereum wallet found in my article about cryptocurrency mining. I will provide some suggestions you can try if you have problems with your wallet and we’ll take a look at advanced ways to use the wallet. Contents 1. Troubleshooting 2. Finding Geth 3. Command Line […]

Updated 15-12-2017. Recently I was asked about the best way to start mining cryptocurrency. To answer this, I made a little guide which I thought I would share with the rest of the world here. Before we get into the details of mining, you first need to know that there exist a large number of […]

This procedure has been tested using Windows 8.1 and Windows 10 with Unity 5.3.1p2 and Visual Studio Community 2015 Version 14.0.24720.00 Update 1. Note: Although the Unity docs state that “Currently if you want to build for Universal Windows 10 Applications (a.k.a UWP), you have to do it on Windows 10.” (http://docs.unity3d.com/Manual/universal-windows-10-apps.html), building on Windows […]

I recently got the cross-platform framework Cocos2d-x up and running on my computer for some programming tasks. The installation process proved quite challenging however, mainly due to the great lack of documentation. Therefore I decided to publish some complementary information to the official documentation here. I hope it will help! The following process has been […]

Here is the final entry in my blog series about merging GWT and Django. It gives an example of how you can use JSON and JSNI for the communication between your GWT client and Django server. The example is from a Django/GWT social network webpage I constructed called StartMeUp. It uses a GET request in […]

Note that you may need to make further configurations in addition to the ones below in order to make your server safe from hacking. The guide below only covers how to set up the server to get the basics going, and I only used it for testing. One specific example of issues to keep in […]

Here is the first part of my new and updated guide about merging GWT and Django. Enjoy! Note 1: If Eclipse gives you the message ”GWT SDK not installed” and the GWT project can’t be built, then right click on the GWT project’s folder in the Eclipse Package Explorer and choose ”Properties”->”Java Build Path”. Enter the […]

Updated 03-04-2013. Below is a description of how you make your GWT client code interact with the Django server code. It was tested using GWT 2.4 and Django 1.4.0. The short version Set up your Django project according to the instructions in the Django tutorial here: https://docs.djangoproject.com/en/1.4/intro/tutorial01/. Compile the GWT project. The project’s war folder […]