Monthly Archives: September 2014

How to get started with Cocos2d-x on Windows, targeting Android

I recently got the cross-platform framework Cocos2d-x up and running on my computer for some programming tasks. The installation process proved quite challenging however, mainly due to the great lack of documentation. Therefore I decided to publish some complementary information to the official documentation here. I hope it will help! The following process has been […]

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