Tag Archives: Windows
How to build and emulate for Universal Windows Platform with Unity 5.3
This procedure has been tested using Windows 8.1 and Windows 10 with Unity 5.3.1p2 and Visual Studio Community 2015 Version 14.0.24720.00 Update 1. Note: Although the Unity docs state that “Currently if you want to build for Universal Windows 10 Applications (a.k.a UWP), you have to do it on Windows 10.” (http://docs.unity3d.com/Manual/universal-windows-10-apps.html), building on Windows […]
How to get started with Cocos2d-x on Windows, targeting Android
I recently got the cross-platform framework Cocos2d-x up and running on my computer for some programming tasks. The installation process proved quite challenging however, mainly due to the great lack of documentation. Therefore I decided to publish some complementary information to the official documentation here. I hope it will help! The following process has been […]
How to deploy a Django page on the Apache HTTP Server on Windows
Note that you may need to make further configurations in addition to the ones below in order to make your server safe from hacking. The guide below only covers how to set up the server to get the basics going, and I only used it for testing. One specific example of issues to keep in […]
Installing MySQL, Python and Django on Windows
Here is the first part of my new and updated guide about merging GWT and Django. Enjoy! Note 1: If Eclipse gives you the message ”GWT SDK not installed” and the GWT project can’t be built, then right click on the GWT project’s folder in the Eclipse Package Explorer and choose ”Properties”->”Java Build Path”. Enter the […]
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